Thanks, he promised it a few days ago after I reported the MUI problem, as soon as possible I will test the various features and compatibility with the old OS3 configs, for any problems you can report them in the attached thread:
http://eab.abime.net/showthread.php?t=94347&page=16In the archive you can also find my Dual-PNG Icons for AfA One, now I'll create the native AROS One Icons.
In this version you will find the following changes:
### Added
- Added a check if the screenshot image is supported by the installed datatypes. If not, it is skipped. This fixes situations where the Info datatype is not installed and no image is shown instead of the default.
### Fixed
- Fixed the menus on Aros 68k. Menus should work on ApolloOS now.
### Changed
- The games list is not multiselect now. This speeds up a little bit the selection of games on slow machines.
- Moved the strings methods to a separate file. Also merged the strcasestr.c and strdup.c files.
- Moved the filesystem methods to a separate file.
- Set local methods as static in the funcs.c and cleaned up the iGameExtern.h from the shared methods
- Now all the libraries open on application start and close on application exit. No OpenLibrary() calls in the middle of the application.
- Moved the joystick methods from iGameMain.c to funcs.c
- A lot of global methods and variables removed
- A lot of refactoring happened, so to make funcs.c file smaller. This makes code more clear and readable.
- All the necessary libraries and interfaces are set to be loaded in the code. No "-lauto" is necessary any more.
- Changed the localization system to support the new menus. Now the strings header file is created based on catcomp